Now to combat the idea that DE want to keep making money on boosters I came up with the idea of an expiration date. It will only run out while logged in for 72 hours (3 days) (in-game time). I'm saying if someone gets a 3 day booster it will not run out in 3 days. Are you agreeing or somehow think you're disagreeing when you've literally said what I've been saying in every reply. (These boosters do NOT count down when logged out of Warframe aka offline, only when someone is online will these boosters start counting down just to clarify again). Tier 2 boosters only being buyable but are as long as regular boosters. Short boosters being earnable through say steel path or something around 2-8 hours worth of a booster. The short and tier 2 boosters could go side by side with one another. (Long and time only goes down when logged in, cost a lot of plat compared to regular boosters though) (Short but time only goes down when player is logged into warframe) This system would make a whole lot more sense with how long things take to craft.īooster with expiration date (Concept above) Warframes take days to acquire the parts and build, weapons are the same, etc. The longer the booster the farther the expiration date will be. Whatever the marketing team think would be best. So the booster will expire after 7 or 14 days, even if the player has only played X amount of hrs out of the 72. Not keep counting down while the player isn't even online, it maketh no sense.Īnother system that could be set in place is say you get a 3 day booster, you will have 72 hrs of playtime to use that booster but you can put an expiration date say 1 week (7 Days) or 2 Weeks (14 Days). Whether it's sitting in ship, loading screen, if the player is logged in the booster counts down basically. It should be 3 days (72 hrs) of In-game time instead. That booster will be gone anyway in 3 days. Say someone gets a 3 day booster but they're only able to play 1 day out of the 3 that the boost is active (not for 24 hrs but however long that player would play). Hopefully it will bring it to the devs attention. Now I'm sure this has been talked about somewhere in the forums a lot, I haven't personally done a search about it so I'm going to make a new post.
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